Neopets Meridell War

The Meridell War, which took place in 2005, was a major event that involved the kingdoms of Meridell and Darigan Citadel. It was one of the first Neopian wars that felt truly immersive, with actual consequences for players’ actions, not just within the storyline, but in how it shaped the community’s experience in the game.

Epic Storyline and Immersive Gameplay

At its core, the Meridell War wasn’t just about clicking buttons or following a simple sequence of tasks. It had a rich, evolving narrative that players could follow. The story pitted the Meridellians, led by King Skarl, against the Darigan Citadel forces, led by Lord Darigan. The war involved intense battles, strategic alliances, and events that required players to choose a side.

As players participated in the war by battling, earning points, and helping their chosen faction, they felt like their efforts were contributing to the greater outcome. This was something special — a true sense of community-driven involvement.

The War Effort: Active Participation and Contribution

What made the Meridell War stand out was the active participation that was required of players. The war wasn’t just about logging in and earning points passively; players needed to take part in battles to help their side win. They fought with battledome weapons and petpet battles, completing daily quests and accumulating points that contributed directly to the war effort. The more points you earned, the more you could contribute to your team’s success.

War Prizes: The Ultimate Reward

The Meridell War was also notable for its rewards. Players who participated and contributed to their side’s success could earn exclusive prizes, including avatars, items, and even Neopoints. These rewards became a mark of pride for those who had fought valiantly in the war. The prizes were a tangible reminder of the epic effort players had invested in the event.

Faction vs Faction: The Battle for Honor

The rivalry between Meridell and Darigan Citadel was one of the most exciting aspects of the war. Players didn’t just participate as individuals; they were a part of something larger, representing their side and fighting to prove their loyalty. This built a strong sense of community within both factions, with players cheering each other on and strategizing together to overcome the opposing side.

The war wasn’t just a solitary event — it became a social experience, bringing Neopians together through teamwork, competition, and shared excitement. It set the stage for many future events in Neopia that followed the same faction-based model.

Why We Miss the Meridell War Format

One of the reasons the Meridell War remains so memorable is because it combined all the right elements: strategy, teamwork, and immersion. It’s a shame that we don’t see wars of this magnitude in Neopia anymore, and here’s why:

  1. Community Engagement: The Meridell War had players working together as teams, bonding over a common cause. It wasn’t just about winning — it was about collaborating and feeling like part of something bigger. In recent wars, the personal connection and the sense of community involvement have felt less pronounced.
  2. Immersive Storytelling: The Meridell War was deeply tied to the lore of Neopia, involving beloved characters and detailed narratives. Wars today have sometimes lacked that same depth, leaving them feeling more like isolated events rather than integral parts of Neopian history.
  3. Strategic Gameplay: The war effort in Meridell involved both individual and collective strategic decisions. It wasn’t just about battling — there were quests, activities, and ways for players to feel like their contribution mattered in the outcome. This level of participation and impact isn’t as prominent in more recent wars.
  4. Exclusive Rewards: The exclusive rewards were often beautiful, rare, and highly sought after, making the effort feel all the more worth it. Players proudly displayed their avatars and prizes, which reinforced the sense of accomplishment that came from their dedication to the war effort.

Could a New War Like the Meridell War Ever Happen?

It’s clear that many Neopians would love to see another war that captures the magic of the Meridell War. While it’s uncertain whether such an event will happen in the future, there’s hope that Neopets may revisit this successful format. After all, the appeal of faction-based wars with immersive storylines and community engagement is timeless.

Conclusion: The Legacy of the Meridell War

The Meridell War remains a touchstone in Neopian history, a prime example of what Neopets could achieve when it combined rich storytelling with engaging, community-based gameplay. Its legacy lives on in the hearts of players who participated and still reminisce about their experiences. While we may not have wars of the same scale today, the Meridell War will always be remembered as a golden age of Neopian conflict — one that many of us hope to see again someday.

warroom-8254389

War Prizes!Well the prizes have now been awarded and can be claimed by clicking here

BFM T-Shirt
Point Range : 
1 – 400
Boots of Jumping
Point Range : 
401 – 600
Exploding Acorns
Point Range : 
601 – 1100
Giant Spyder Web
Point Range : 
1101 – Unknown
Spyder Potion
Point Range : 
Unknown
Kass Skeiths Shield
Point Range : 
Unknown
Kass Skeiths Spear
Point Range : 
Unknown
Eyrie Guard Helmet
Point Range : 
Unknown
Petpet Bone
Point Range : 
Unknown
War Machine
Point Range : 
Unknown
Morguss Twisted Wand
Point Range : 
Unknown
Lord Kass Amulet
Point Range : 
Unknown

News
March 10th
The First Wave Is Here


Giant Spyders
Citizens of Neopia, Meridell needs your help! The evil Lord Kass has sent down Giant Spyders…. or maybe he just took normal Spyders and made them big with his evil magic… who knows. Regardless, they are eating the Meridell crops, scaring the farmers, and need to be defeated! Can you help Meridell?5,000,000 Giant Spyders were released.

March 15th
The Second Wave Has Arrived

Spyders? Pah they were only there to distract you from the REAL opponents. Skeith Soldiers have landed in the fields of Meridell and the onslaught continues…200,000 Skeith Soldiers were released.

Skeith Soldiers

March 16th
User Lookup Shields

Just a quick note to remind you about the User Lookup Shields. There was a bit of confusion over the Darigan war and not everybody kept their shields.

Hero
If you get over 10 points in this war you will be able to keep them! This means if you earn under 10 points you will lose your shield at the end!

March 18th
The Third Wave Is Here


Eyrie Guards
If you thought the Skeith Soldiers were tough you haven’t seen anything yet. This new group of challengers are mean and tough. What sort of creature do you think Lord Kass would have for a guard anyway!150,000 Eyrie Guards were released.

March 19th
The Fourth Wave Has Arrived

A new legion of evil has invaded Meridell. This time the evil is in the form of Zombie Petpets! They are overrunning the town and creating mass confusion and havoc. Watch out for these little terrors…125,000 Zombie Petpets were released.

Zombie Petpets

March 23rd
Reinforcements – Second & Third Waves Return

That dastardly Kass had a few tricks up his sleeve after all. Yes, secondary waves of Skeith Soldiers and Eyrie Guards have joined the battle. Come on, fight to save Meridell, what are you waiting for?100,000 Skieth Soldiers and Eyrie Guards were released.

March 25th
The Fifth Wave Has Begun

The ground beneath our feet is shaking with the force of Lord Kass’s next attack! The war machines are moving across Meridell tearing everything apart. How many of our soldiers are left that can fight these monstrous machines?!?!100,000 War Machines were released.

War Machines

March 30th
The Sixth Wave Is Here With Reinforcements


Zombified Peasants
Kass’s second in command, the evil hag Morguss has been working her magic on the peasants of Meridell. The Sixth Wave features Zombified Peasants!25,000 Zombie Peasants were released.100,000 Skieth Soldiers, Eyrie Guards and Zombie Petpets were released.
50,000 War Machines were released.

It appears that more of the previous waves were also released! Kass really is trying very hard to defeat Meridell! You will not be allowed to withdraw from battles for the rest of the war.


April 13th
The Seventh Wave Has Begun


BlugthakWe told you that Kass had tricks up his sleeves… yes, a huge four-armed two-headed brute has just been spotted in Meridell, and he’s smashing everything to pieces! What’s more, he seems to be getting stronger! Help King Skarl out, he needs every last one of you!
10,000 Blugthaks were released.

The Plot

Chapter 1 Chapter 2 Chapter 3
Released: February 2nd Released: February 5th Released: February 6th
Chapter 4 Chapter 5 Chapter 6
Released: February 10th Released: February 16th Released: February 19th
Chapter 7 Chapter 8 Chapter 9
Released: February 27th Released: March 4th Released: March 9th
Chapter 10 Chapter 11 Chapter 12
Released: March 17th Released: March 24th Released: April 5th
Chapter 13 Chapter 14
Released: April 15th Released: May 1st

OpponentsEach one-player opponent has it’s own set of weapons, as well as different starting HP, how many battle points they are worth, their difficulty and how much HP the pet will increase by after each victory. All of these details can be seen below for each opponent!

Giant Spyders
Points per victory: 1
Starting HP: 16
HP increase per battle: 1
Difficulty: 12
Weapons:

Enchanted Cobweb
Frozen Collar
Rainbow Frost Cannon
Scary Spider
Slime Potion
Sparkshooter
Supersize!
Trapped Snow Wurm

Skeith Soldiers
Points per victory: 3
Starting HP: 40
HP increase per battle: 3
Difficulty: 30
Weapons:

Attack Fork
Forest Arrow
Genie Orb
Grand Lightning Beam
Rainbow Frost Cannon
Skeith Soldier Shield
Skeith Soldier Spear
Supersize Ultimate

Eyrie Guards
Points per victory: 5
Starting HP: 65
HP increase per battle: 6
Difficulty: 65
Weapons:

Dai-scimitar
Dehydration Potion
Eyrie Guard Shield
Eyrie Guard Sword
Firey Spine Of Death
Radioactive Muffin
Supersize Ultimate

Zombie PetPets
Points per victory: 10
Starting HP: 120
HP increase per battle: 13
Difficulty: 120
Weapons:

Blood Grub
Exploding Pizza Pasty
Freezing Potion
Ghost Slime
Green Scorchstone
Lava Arrow
Stone Snowball
Supersize Gargantuplex

War Machines
Points per victory: 25
Starting HP: 180
HP increase per battle: 18
Difficulty: 180
Weapons:

Hand Painted Scarab
Jade Scorchstone
Mystical Fish Lobber
Spear Of Doom
Supersize Gargantuplex
Thyoras Tear
Tri-scimitar
Zaptwig

Zombified Peasants
Points per victory: 50
Starting HP: 240
HP increase per battle: 24
Difficulty: 210
Weapons:

Battle Slices
Combo Battle Mirror
Dusty Broom
H4000 Helmet
Jade Scorchstone
Peasants Torch
Pitchfork
Supersize Gargantuplex

Blugthak
Points per victory: 250
Starting HP: 1200
HP increase per battle: 50
Difficulty:750
Weapons:

Downsize Power Plus
Dung Catapault
Freezing Potion
Jade Scorchstone
Portable Kiln
Sword of Skardsen
Werelupe Claws
Zaptwig

Lord Kass
Points per victory: 10,000 (First only)
Starting HP: 45,000
HP increase per battle: 10,000
Difficulty: 4000
Weapons:

Evil Hubrid Statue
Lord Kass Battle Armour
Lord Kass Battle Shield
Naralus
Prismatic Mirror
Trithduril
Wand of the Dark Faerie
Werelupe Claw

Points System
Once you have obtained at least one battle point, this shield will be proudly displayed upon your user-lookup, along with a rank, depending on how many battle points you have obtained throughout the duration of the war.Peasant: 1-4
Serf: 5-9
Squire: 10-19
Herald: 20-49
Man-At-Arms: 50-99
Apprentice: 100-199
Journeyman: 200-499
Defender: 500-999
Warrior: 1,000-4,999
Knight: 5,000-9,999
Champion: 10,000-24,999
Baron: 25,000-49,999
Hero: 50,000- 99,999
Lord: 100,000- unknown

XXXX’s ScreeniesYep, here we have it, the first screenies by xxxx and his pet KataminKhole of the Meridell War. You will not find these anywhere else. You’ve seen it here first!
These Screenies were allowed for use solely here, so if you see it anywhere else it’s just a cheap immitation!
We thank him greatly for choosing this site in order to be the first to show his screenies!KataminKhole Vs. Giant Spyders
This is the 10,000th victory over the Giant Spyders. Also the first of it’s kind, as no-one has
yet to beat 10,000 other than xxxx himself.
 

ord Kass’ DestructionThe forces of Lord Kass are making their way around Meridell, leaving destruction and madness in their wake.
So far, the following seven different places in Meridell and the surrouding
area, Meri Acres Farm have been destroyed.


Cheese Roller

Guess The Weight

Kiss The Mortog

MeriFoods

Potato Counter

Turmaculus

Ye Olde Petpets